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Rapidfire gives ships the ability to fire more than one shot within a single round during battle. This ability only has a chance to activate whenever the ship targets a specific type of ship or defense.

While understand only by few people (that are unwilling to share their knowledge on wikia), Rapidfire chance can repeat quite often, Death Star for example only has a visual giant beam gun, the calculation is just a lot of repeating Rapidfire chance, which in turn destroys a lot of ships in one round. Always take this repeating chance into consideration when making a fleet.

Basic concept:

  • unit attacks a random target.
  • if the attack does not have RF for that target:
    • end of round for the unit, continue to next unit.
  • if the attacker has RF for that type of target:
    • dice roll to see if it gets another attack.
      • if dice roll succeeds start from the beginning.
      • if dice roll fails: end of round for the unit, continue to next unit.
Combat Ships
Ship Rapidfire against Rapidfire from
Light Fighter Spy Probe: 80.00% Cruiser: 83.33%
Missile Chaser: 90.00%
Death Star: 99.50%
Heavy Fighter Small Cargo Ship: 66.67%
Spy Probe: 80.00%
Dreadnought: 75.00%
Missile Chaser: 83.00%
Death Star: 99.00%
Cruiser Spy Probe: 80.00%
Light Fighter: 83.33%
Rocket Launcher: 90.00%
Dreadnought: 75.00%
Missile Chaser: 75.00%
Death Star: 96.97%
Battleship Spy Probe: 80.00%
Rocket Launcher: 50.00%
Dreadnought: 85.71%
Missile Chaser: 67.00%
Death Star: 96.67%
Bomber Spy Probe: 80.00%
Rocket Launcher: 95.00%
Light Laser: 95.00%
Heavy Laser: 90.00%
Ion Cannon: 90.00%
Missile Chaser: 50.00%
Death Star: 96.00%
Dreadnought Small Cargo Ship: 66.67%
Large Cargo Ship: 66.67%
Spy Probe: 80.00%
Heavy Fighter: 75.00%
Cruiser: 75.00%
Battleship: 85.71%
Destroyer: 50.00%
Missile Chaser: 50.00%
Death Star: 93.33%
Destroyer Spy Probe: 80.00%
Dreadnought: 50.00%
Light Laser: 90.00%
Death Star: 80.00%
Death Star Small Cargo Ship: 99.60%
Large Cargo Ship: 99.60%
Spy Probe: 99.92%
Recovery Vessel: 99.60%
Colony Ship: 99.60%
Light Fighter: 99.50%
Heavy Fighter: 99.00%
Cruiser: 96.97%
Battleship: 96.67%
Bomber: 96.00%
Dreadnought: 93.33%
Destroyer: 80.00%
Rocket Launcher: 99.50%
Light Laser: 99.50%
Heavy Laser: 99.00%
Gauss Cannon: 98.00%
Ion Cannon: 99.00%
Nothing
Blueprint Ships
Ship Rapidfire Against Rapidfire From
Super Freighter Nothing Nothing
Large Recovery Vessel Nothing Nothing
Missile Chaser Light Fighter: 90.00%
Heavy Fighter: 83.00%
Cruiser: 75.00%
Battleship: 67.00%
Bomber: 50.00%
Dreadnought: 50.00%
Nothing
Defenses
Ship Rapidfire Against Rapidfire From
Rocket Launcher Nothing Cruiser: 90.00%
Battleship: 50.00%
Bomber: 95.00%
Death Star: 99.50%
Light Laser Nothing Bomber: 95.00%
Destroyer: 90.00%
Death Star: 99.50%
Heavy Laser Nothing Bomber: 90.00%
Death Star: 99.00%
Gauss Cannon Nothing Death Star: 98.00%
Ion Cannon Nothing Bomber: 90.00%
Death Star: 99.00%
Plasma Turret Nothing Nothing

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