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In-game description:
"10% bonus per level to all structural armor on ships and defenses.

After special treatments and manufacturing improvements, metal alloys can be made stronger without compromising the overall ship design in the process. Each level of research gives a 10% increase to the armor value of any structure or ship."

In the following table costs without provided research time were extrapolated.

Costs
Level
Metal
Crystal
Gas
Research Time* Effect
0 -- -- -- -- 0% Armor Bonus
1 2,000 0 0 00:15:00 10% Armor Bonus
2 4,000 0 0 00:30:00 20% Armor Bonus
3 8,000 0 0 01:00:00 30% Armor Bonus
4 16,000 0 0 02:00:00 40% Armor Bonus
5 32,000 0 0 04:00:00 50% Armor Bonus
6 64,000 0 0 08:00:00 60% Armor Bonus
7 128,000 0 0 16:00:00 70% Armor Bonus
8 256,000 0 0 32:00:00 80% Armor Bonus
9 512,000 0 0 64:00:00 90% Armor Bonus
10 1,024,000 0 0 128:00:00 100% Armor Bonus
11 2,048,000 0 0 256:00:00 110% Armor Bonus
12 4,096,000 0 0 512:00:00 120% Armor Bonus
13 8,192,000 0 0 1024:00:00 130% Armor Bonus
14 16,384,000 0 0 2048:00:00 140% Armor Bonus
15 32,768,000 0 0 4096:00:00 150% Armor Bonus
16 65,536,000 0 0 160% Armor Bonus
17 131,072,000 0 0 170% Armor Bonus
18 262,144,000 0 0 180% Armor Bonus
19 524,288,000 0 0 190% Armor Bonus
20 1,048,576,000 0 0 200% Armor Bonus
Reqs. Armor Tech requires Research Lab Lv. 2.
Legend *modified by Research Lab.


Armor Tech
Level Unlocks
2 Heavy Fighter
6 Ion Cannon
8 Super Freighter

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